Category: Game Developer Tutorials
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How to Collect Useful Player Feedback
Collecting player feedback is a strategic activity that transforms opinions into product decisions, improves retention, and builds stronger communities.
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Launch Day Checklist for Web Games
Launch day for a web game is the most visible moment in a long development lifecycle; careful planning converts that stress into predictable outcomes. This guide expands the original checklist with deeper operational, marketing, legal, and post-launch practices so teams can manage risk and maximize player satisfaction.
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Game Page That Converts
Creating a game page that consistently converts casual visitors into active players requires more than attractive art; it needs clear communication, honest expectations, and thoughtful technical and UX choices that respect the player’s limited attention and time.
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Socket Basics for Small Lobbies
Small-player online games require a careful balance between responsiveness, bandwidth efficiency, and implementation simplicity; this article teaches the practical socket and networking techniques that make small lobbies feel tight and fair.
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Optimize WebGL for Low-End Devices
Optimizing WebGL for low-end devices means setting clear engineering priorities so the application stays responsive and visually coherent on constrained hardware. The following guide explains practical strategies, tooling, and workflows teams can adopt to meet those goals consistently.
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Designing Fair Power-Ups
Power-ups can create dramatic comeback moments and deepen strategy, but poorly designed ones often provoke frustration; this article explains practical methods to design, tune, and evaluate power-ups so they feel fair, readable, and skill-respecting.
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Add Juice: Particles, Screenshake, SFX
Small, well-timed sensory cues can convert an ordinary interaction into a memorable moment without heavy cost to performance; this guide explains practical techniques for using particles, screenshake, and SFX to improve game feel while staying budget-conscious.
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Starter Guide: Build an Endless Runner in Phaser
Building an endless runner with Phaser teaches core game development skills while producing a compact, playable project that demonstrates physics, procedural content, and deployment workflows.