Tag: accessibility
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Launch Day Checklist for Web Games
Launch day for a web game is the most visible moment in a long development lifecycle; careful planning converts that stress into predictable outcomes. This guide expands the original checklist with deeper operational, marketing, legal, and post-launch practices so teams can manage risk and maximize player satisfaction.
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Controller-Friendly Browser Games
Controller-friendly browser games bring console-style comfort and accessibility to the web, enabling long sessions on couches, quick party rounds, and seamless transitions between devices.
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Game Page That Converts
Creating a game page that consistently converts casual visitors into active players requires more than attractive art; it needs clear communication, honest expectations, and thoughtful technical and UX choices that respect the player’s limited attention and time.
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Designing Fair Power-Ups
Power-ups can create dramatic comeback moments and deepen strategy, but poorly designed ones often provoke frustration; this article explains practical methods to design, tune, and evaluate power-ups so they feel fair, readable, and skill-respecting.