Tag: game-design
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Play-to-Earn Without the Hype
Play-to-earn systems can deliver real value without speculative frenzies when designers build with long-term economic health, transparent mechanics, and player-centered pacing in mind.
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Best Games Under 2 Minutes per Run
Short, focused game sessions can be as satisfying and effective as long play sessions when the loop is tight, the feedback is clear, and the moment-to-moment goals align with the player’s constraints.
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Designing Fair Power-Ups
Power-ups can create dramatic comeback moments and deepen strategy, but poorly designed ones often provoke frustration; this article explains practical methods to design, tune, and evaluate power-ups so they feel fair, readable, and skill-respecting.
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Endless Runner Mastery: Timing & Flow
Timing and flow separate short-lived attempts from marathon runs in endless runners; mastering a few key mechanics and practice methods helps players extend their bests and enjoy smoother gameplay.